[PROOF OF CONCEPT] Pocket Mobs
Store mobs in pockets to easily transport them
Experimental
Preview
ScriptAPI
Items
This is a proof of concept add-on. It was made to showcase the capabilities of the new item dynamic properties introduced in 1.20.60.23
Installing
- Download the add-on here.
- Import it to Minecraft Preview. Please note you need to be on version 1.20.60.23 or higher
- After it's finishing importing, apply it to a current world or make a new one.
- Enable the BetaAPIs experimental toggle
Usage
- Go to the creative inventory and search for "Empty Pocket"
- Since this was a proof of concept I just utilized the blaze rod texture and the stick texture
- With the "Empty Pocket", right click on an entity. The entity should disappear and your "Empty Pocket" has turned into "Filled Pocket"
- Right click the "Filled Pocket" on any surface to retrieve the entity again
Issues
Just a reminder that this is a proof of concept. This add-ons is meant to showcase a demo of what can be done with the new Item Dynamic Properties. Unfortunately, due to API limitations, not all entities will be copied over perfectly. Here's a list of entities I tested with that isn't perfect:
- Villagers
- Horses
- Cats
- Slimes
Due to a Mojang imposed limitation for stability reasons, we are unable to get an entity's inventory so entities with armour or tools will lose them upon spawning